
票券產出
一批票券平均會掉落什麼
一般文物≈39
魔神文物≈16
超魔神文物≈16
魔神石≈1,440
鑽石≈24,100
魔法粉末≈239
超魔神專屬解放石≈14
一般魔物≈989
稀有魔物≈988
英雄魔物≈1,100
傳說魔物≈1,480
銀幣≈239,000
返還票券≈46來自抽取板上的票券格,在此計算中再次使用過程中會開啟≈13個神秘抽取板和≈5.7個地獄抽取板

文物數量
取得同一文物n個所需票券
文物等級
文物升級所需票券
銀幣≈4,200強化費用假設手上沒有突破石,且所有文物選擇與突破石都用在此文物

文物成長
一疊票券能讓文物提升的等級
一般文物+0.05級Lv 9 → Lv 9.05
魔神文物+0.05級Lv 9 → Lv 9.04
超魔神文物+0.02級Lv 9 → Lv 9.01假設手上沒有突破石,同種類文物平均升級,且專用突破石由已達Lv 11的魔神與超魔神文物平分

文物時間
以每日抽取量升級文物所需天數One relic assumes every relic pick and every stone go to it, and your other relics of its type are at the same level: a selective ticket picks it until Lv 11, then picks it again for a Limit Break stone. All relics assumes they are all at the level picked, and a selective ticket picks whichever is lowest. No stones in hand either way.

文物里程碑
文物達到各等級所需天數假設所有文物從Lv 1開始,手上沒有突破石One relic: how long to level a single relic if everything you can choose goes into it: a selective ticket picks it until Lv 11, then picks it again for a Limit Break stone. Each bar is a separate plan: you can't do them all at once.DG tickets help an SDG relic, and SDG tickets a DG one, only as stones: they first raise one relic of their own type to Lv 11, then pick it again for a stone.All of each type: how long to level every relic of that type, a full set, with DG and SDG sharing stones as picked above, and a selective ticket picks whichever relic of its type is lowest.

魔物等級
魔物升級所需票券
銀幣≈21,000強化費用
魔神石
取得一定數量魔神石所需票券
平均票券≈70
鑽石
取得一定數量鑽石所需票券
平均票券≈415
魔法粉末
取得一定數量魔法粉末所需票券
平均票券≈418
超魔神專屬解放石
取得一定數量超魔神專屬解放石所需票券
平均票券≈737
銀幣
取得一定數量銀幣所需票券
平均票券≈418
計算器